Catarina Carneiro de Sousa aka CapCat Ragu published an article about the Meta_Body project for Cultures-Kairós:

Meta_Body — um projecto artístico de construção de avatares enquanto partilha criativa

Abstract

This article describes the project Meta_Body, developing in an online virtual environment, the Second Life platform, and in « real life » in several contemporary art exhibitions. Addresses two main principles in this project – the creation of virtual corporality and the shared creative process of avatar building, sharing, transformation and embodiment. Also explores the metaphorical aspects of virtual corporality and embodiment and discusses the possibility of a creative process as an aesthetic experience.

Only in portuguese.

You can find other papers about this project in english:

The Meta_Body Project

Meta_Body — A Project on Shared Avatar Creation

 

Becoming…

For the French philosopher Pierre Lévy the virtual does not oppose the real. Virtuality is not about possibility, but about potency. The possible is just like the real but without an existence. There is no realization for the virtual, only the potency of what it may become. Virtuality is in the intangible moment between what was and what will be.

Meilo Minotaur and CapCat Ragu at Lost Town.

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