Os mundos virtuais são um meio de crescente relevância. Oferecem possibilidades únicas para criação e interação, sendo por isso objeto de utilização e investigação em numerosas áreas. Este artigo estuda a prática artística em mundos virtuais. Através da discussão de projetos artísticos selecionados pela sua abrangência e pertinência, são definidas tipologias de arte em mundos virtuais. Estas tipologias identificam um conjunto de funcionalidades indispensáveis à realização desses projetos, que no seu conjunto, evidenciam as três affordances fundamentais para o conceito de Ambiente Virtual Colaborativo Criativo: criação, colaboração e distribuição. Definindo as fundações necessárias a uma plataforma criativa, aberta à colaboração e partilha, este estudo contribui para o futuro de mundos virtuais enquanto local para a co-criação de conteúdo e significado, por comunidades artísticas e pelo público geral.
The Virtual Art Lab (VAL) is is a virtual environment, a SIM, in Craft World, dedicated to the learning of Art Practice in Virtual Worlds for college students. This is a SIM Polytechnic Institute of Viseu — School of Education, and its mission is to host the Collaborative Virtual Environments Art Practice Workshop, as well as individual or group projects proposed by the students.
You can find all the information about how to get to the VAL here.
The Virtual Garden of Time is a virtual island where can walk through the seasons, months and hours of the day. We can migrate with the birds, swim in rivers, wander the forests. We can choose to be Winter, Spring, Fall or Summer …
This project was designed by a teacher and students of the Art Multimedia Program of the Viseu Polytechnic Institute – School of Education, in a collaborative virtual environment that allows its users to create their own worlds and avatars.
This is a collaborative virtual environment, designed in the Craft World, a OpenSimulator platform that allows us to create our own worlds and avatars. The entire project and each of its parts was discussed by the group remotely, using either the Craft World or a Facebook group to exchange ideas and inspirations.
Now we ask our visitors to create new things from our creations! Maybe virtual photographs, machinima or even derived avatars from the ones we offer, open to modification, copying and sharing. This garden is just a plateau in the creative flow of the metaverse.
This will be a part of Jardins Efémeros (JE; Ephemeral Gardens), a multidisciplinary cultural happening organized in the town of Viseu, Portugal.
The crossover between virtual worlds and tangible world (especially the virtual and tangible artworlds) is not easy. With funding you can make something quite spectacular, but still not easy…
Artists, curators and critics from the virtual art world often complain about using these worlds just to simulate the tangible artworld, disregarding the specificity of virtual worlds’ media and possibilities.
When showcasing our virtual world in the tangible world, we have faced the exact opposite problem. Sometimes people want to replicate the experience of being immersed in a collaborative virtual environment, and the possibilities they afford. We don’t believe immersive experiences in the tangible world are impossible. That would be quite foolish, because there has been plenty of immersive art in museums, galleries and public spaces. What we find impossible to replicate is the experience of being immersed in a creative collaborative virtual environment in a museum or gallery, etc. We can provide a computer with an avatar logged in the specific space of the virtual world you want to show. But that is definitely not the same experience as having your own, expressive avatar actually exploring and interacting with that place.
We did this once for “… de Maria, de Mariana, de Madalena”, we had to assist people, they didn’t really explore the world or the avatars, and our computer almost died!
From that moment on, we decided to show in tangible world all the things you can create using virtual worlds, like virtual photos and machinimas, but which are now a different thing, not the virtual world itself.
We think art from virtual worlds should be experienced in virtual worlds! But we can make other stuff there, to be experienced in the tangible world. This connection is important, not only because any form of expression is a valid way of expression, but because it connects different audiences and places.
This is our little corner as guest artists at Domingos Júnior’s exhibition “Cântico dos Cânticos e outros…” at Galeria Olga Santos, Porto.
Once again our little corner at the opening.
From February 12th to March 4th “The Brooder” will be at Domingos Júnior’s exhibition “Cântico dos Cânticos e outros…”
Opening at 21:30 pm at Galeria Olga Santos, Praça da República 168,Porto.
During that time the installation will be at Delicatessen again, with the free avatar.
“Europe” is the new project by Meilo Minotaur, with sound by Takio Ra, at Delicatessen Sim on Craft World.
First level “Europe — The Lethargy”
Second level “Europe — The Gear”
Free avatars can also be found…
This is still a work in progress, and new levels may arise…